Runtime Console is an easy to use and setup in-game console that lets you view logs outside of the editor, define commands which can then be called from the console's user interface, catch exceptions and much more.

Website: https://emytofast.github.io/

Tutorials:

Creating commands.

Registering custom types.

Adding new log types.

Main features:

  • Allows you to specify the classes that contain commands improving performance in big projects
  • Commands are defined with the [Command] attribute
  • Works with any parameter type as long as there is a converter for it
  • Syntax can be customized by replacing any existent converter or adding a new one
  • Accepts user-defined log types
  • Can be set to catch exceptions generated by commands
  • Logs can be filtered by log type
  • Similar logs can be stacked
  • Logs that contain additional information can be expanded in a new window
  • Autocomplete suggestions based on text entered
  • Keeps a history of executed commands which can be navigated with arrow keys
  • Built-in commands
  • Flexible user interface built on top of uGUI

You can check this thread on unity forums for more information.

Purchase

Buy Now$10.00 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $10.00 USD. You will get access to the following files:

RuntimeConsole.unitypackage 391 kB

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